-Eyes Dragon Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      UR Rarity
      Triple Tactics Talent
      UR Rarity
      Triple Tactics Talent
      UR Rarity
      Triple Tactics Talent
      Spell Normal
      Triple Tactics Talent

        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



        Tag(s):

        UR Rarity
        Infinite Impermanence
        UR Rarity
        Infinite Impermanence
        UR Rarity
        Infinite Impermanence
        Trap Normal
        Infinite Impermanence

          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

          Extra Deck

          R Rarity
          Haggard Lizardose
          R Rarity
          Haggard Lizardose
          R Rarity
          Haggard Lizardose
          WATER
          Haggard Lizardose
          • ATK:

          • 800

          • LINK-2

          Link Arrow:

          Right

          Bottom


          2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.

          Need 26 UR

          UR Rarity
          Kashtira Fenrir1 card
          UR Rarity
          Kashtira Unicorn1 card
          UR Rarity
          Maxx "C"1 card
          UR Rarity
          Nightmare Apprentice1 card
          UR Rarity
          Nightmare Magician1 card
          UR Rarity
          The Winged Dragon of Ra - Sphere Mode1 card
           Rarity
          Cyber Jar1 card
          UR Rarity
          Beyond the Pendulum1 card
          UR Rarity
          Black Luster Soldier - Soldier of Chaos1 card
          UR Rarity
          Borreload Dragon1 card
          UR Rarity
          Rasterliger1 card
          UR Rarity
          Topologic Zeroboros1 card
          UR Rarity
          Underworld Goddess of the Closed World1 card
          UR Rarity
          Astrograph Sorcerer1 card
          UR Rarity
          Odd-Eyes Pendulum Dragon1 card
          UR Rarity
          Performapal Monkeyboard1 card
          UR Rarity
          Odd-Eyes Arc Pendulum Dragon2 card
          UR Rarity
          Number 38: Hope Harbinger Dragon Titanic Galaxy1 card
          UR Rarity
          Odd-Eyes Rebellion Dragon Overlord1 card
          UR Rarity
          Lightning Storm1 card
          UR Rarity
          Monster Reborn1 card
          UR Rarity
          One Day of Peace1 card
          UR Rarity
          Pressured Planet Wraitsoth1 card
          UR Rarity
          Sky Iris1 card
          UR Rarity
          Triple Tactics Talent1 card

          Main: 40 Extra: 15

          SR Rarity
          3 cardAbominable Unchained Soul
          SR Rarity
          3 cardAbominable Unchained Soul
          Abominable Unchained Soul
          DARK 8
          Abominable Unchained Soul
          • ATK:

          • 3000

          • DEF:

          • 1500


          You can only Special Summon "Abominable Unchained Soul(s)" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field.


          SR Rarity
          1 cardGorz the Emissary of Darkness
          SR Rarity
          1 cardGorz the Emissary of Darkness
          Gorz the Emissary of Darkness
          DARK 7
          Gorz the Emissary of Darkness
          • ATK:

          • 2700

          • DEF:

          • 2500


          When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


          UR Rarity
          1 cardKashtira Fenrir
          UR Rarity
          1 cardKashtira Fenrir
          Kashtira Fenrir
          EARTH 7
          Kashtira Fenrir
          • ATK:

          • 2400

          • DEF:

          • 2400


          If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


          R Rarity
          1 cardKashtira Ogre
          R Rarity
          1 cardKashtira Ogre
          Kashtira Ogre
          WATER 7
          Kashtira Ogre
          • ATK:

          • 2800

          • DEF:

          • 1000


          If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Ogre" once per turn. During your Main Phase: You can add 1 "Kashtira" Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent's Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order.


          UR Rarity
          1 cardKashtira Unicorn
          UR Rarity
          1 cardKashtira Unicorn
          Kashtira Unicorn
          WIND 7
          Kashtira Unicorn
          • ATK:

          • 2500

          • DEF:

          • 2100


          If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


          SR Rarity
          1 cardLava Golem
          SR Rarity
          1 cardLava Golem
          Lava Golem
          FIRE 8
          Lava Golem
          • ATK:

          • 3000

          • DEF:

          • 2500


          Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


          UR Rarity
          1 cardMaxx "C"
          UR Rarity
          1 cardMaxx "C"
          Maxx "C"
          EARTH 2
          Maxx "C"
          • ATK:

          • 500

          • DEF:

          • 200


          During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


          UR Rarity
          1 cardNightmare Apprentice
          UR Rarity
          1 cardNightmare Apprentice
          Nightmare Apprentice
          DARK 6
          Nightmare Apprentice
          • ATK:

          • 2000

          • DEF:

          • 1700


          You can Special Summon this card (from your hand) by discarding 1 card. You can only Special Summon "Nightmare Apprentice" once per turn this way. If this card battles a monster, neither can be destroyed by that battle. If this card is Normal or Special Summoned: You can add 1 Illusion monster from your Deck to your hand, except "Nightmare Apprentice". You can only use this effect of "Nightmare Apprentice" once per turn.


          UR Rarity
          1 cardNightmare Magician
          UR Rarity
          1 cardNightmare Magician
          Nightmare Magician
          DARK 7
          Nightmare Magician
          • ATK:

          • 2500

          • DEF:

          • 2000


          If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster. Once per turn, at the start of the Damage Step, if another monster attacks: You can destroy 1 card on the field.


          R Rarity
          1 cardOdd-Eyes Wizard Dragon
          R Rarity
          1 cardOdd-Eyes Wizard Dragon
          Odd-Eyes Wizard Dragon
          DARK 7
          Odd-Eyes Wizard Dragon
          • ATK:

          • 2500

          • DEF:

          • 2500


          If this card is in your hand: You can Tribute 1 DARK monster; send 1 "Odd-Eyes Dragon" from your hand, Deck, or face-up field to the GY, and if you do, Special Summon this card. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Odd-Eyes" monster from your Deck or GY, except "Odd-Eyes Wizard Dragon", then you can add 1 "Spiral Flame Strike" from your Deck to your hand.


          SR Rarity
          1 cardSanta Claws
          SR Rarity
          1 cardSanta Claws
          Santa Claws
          LIGHT 6
          Santa Claws
          • ATK:

          • 1200

          • DEF:

          • 2500


          You can Special Summon this card (from your hand) to your opponent's field in Defense Position, by Tributing 1 monster they control. If Summoned this way, once, during the End Phase of this turn: You can draw 1 card.


          SR Rarity
          1 cardScareclaw Kashtira
          SR Rarity
          1 cardScareclaw Kashtira
          Scareclaw Kashtira
          EARTH 7
          Scareclaw Kashtira
          • ATK:

          • 0

          • DEF:

          • 2600


          During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Scareclaw" card from your hand or GY. You can only use this effect of "Scareclaw Kashtira" once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your "Kashtira" or "Scareclaw" monster battles an opponent's monster, that opponent's monster's effects are negated until the end of this turn.


          R Rarity
          1 cardSpirit Reaper
          R Rarity
          1 cardSpirit Reaper
          Spirit Reaper
          DARK 3
          Spirit Reaper
          • ATK:

          • 300

          • DEF:

          • 200


          Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


          SR Rarity
          1 cardTearlaments Kashtira
          SR Rarity
          1 cardTearlaments Kashtira
          Tearlaments Kashtira
          WATER 7
          Tearlaments Kashtira
          • ATK:

          • 2300

          • DEF:

          • 1200


          During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


          UR Rarity
          1 cardThe Winged Dragon of Ra - Sphere Mode
          UR Rarity
          1 cardThe Winged Dragon of Ra - Sphere Mode
          The Winged Dragon of Ra - Sphere Mode
          DIVINE 10
          The Winged Dragon of Ra - Sphere Mode
          • ATK:

          • -1

          • DEF:

          • -1


          Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


          R Rarity
          1 cardZalamander Catalyzer
          R Rarity
          1 cardZalamander Catalyzer
          Zalamander Catalyzer
          FIRE 4
          Zalamander Catalyzer
          • ATK:

          • 1600

          • DEF:

          • 200


          You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Zalamander Catalyzer" once per turn.


           Rarity
          1 cardCyber Jar
           Rarity
          1 cardCyber Jar
          Cyber Jar
          DARK 3
          Cyber Jar
          • ATK:

          • 900

          • DEF:

          • 900


          FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)


          UR Rarity
          1 cardAstrograph Sorcerer
          UR Rarity
          1 cardAstrograph Sorcerer
          Astrograph Sorcerer
          DARK 71
          Astrograph Sorcerer
          • ATK:

          • 2500

          • DEF:

          • 2000


          [ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


          SR Rarity
          1 cardChronograph Sorcerer
          SR Rarity
          1 cardChronograph Sorcerer
          Chronograph Sorcerer
          DARK 68
          Chronograph Sorcerer
          • ATK:

          • 2000

          • DEF:

          • 1700


          [ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


          UR Rarity
          1 cardOdd-Eyes Pendulum Dragon
          UR Rarity
          1 cardOdd-Eyes Pendulum Dragon
          Odd-Eyes Pendulum Dragon
          DARK 74
          Odd-Eyes Pendulum Dragon
          • ATK:

          • 2500

          • DEF:

          • 2000


          [ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


          SR Rarity
          1 cardOdd-Eyes Phantasma Dragon
          SR Rarity
          1 cardOdd-Eyes Phantasma Dragon
          Odd-Eyes Phantasma Dragon
          DARK 8
          Odd-Eyes Phantasma Dragon
          • ATK:

          • 3000

          • DEF:

          • 2500


          [ Pendulum Effect ] You can discard 1 card; add 1 face-up Dragon Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "Odd-Eyes Phantasma Dragon" once per turn. [ Monster Effect ] If you have 2 cards in your Pendulum Zones and a face-up "Odd-Eyes" Pendulum Monster in your Extra Deck: You can Special Summon this card from your hand. You cannot Pendulum Summon the turn you activate this effect. During damage calculation, if this card attacks an opponent's monster: You can make that opponent's monster lose 1000 ATK for each face-up Pendulum Monster in your Extra Deck, during damage calculation only. You can only use each effect of "Odd-Eyes Phantasma Dragon" once per turn.


          SR Rarity
          1 cardOdd-Eyes Phantom Dragon
          SR Rarity
          1 cardOdd-Eyes Phantom Dragon
          Odd-Eyes Phantom Dragon
          DARK 74
          Odd-Eyes Phantom Dragon
          • ATK:

          • 2500

          • DEF:

          • 2000


          [ Pendulum Effect ] Once per turn, when an attack is declared involving your face-up monster and an opponent's monster, if you have an "Odd-Eyes" card in your other Pendulum Zone: You can make that monster you control gain 1200 ATK until the end of the Battle Phase (even if this card leaves the field). [ Monster Effect ] When this Pendulum Summoned card inflicts battle damage to your opponent by attacking: You can inflict damage to your opponent equal to the number of "Odd-Eyes" cards in your Pendulum Zones x 1200. You can only use this effect of "Odd-Eyes Phantom Dragon" once per turn.


          UR Rarity
          1 cardPerformapal Monkeyboard
          UR Rarity
          1 cardPerformapal Monkeyboard
          Performapal Monkeyboard
          EARTH 61
          Performapal Monkeyboard
          • ATK:

          • 1000

          • DEF:

          • 2400


          [ Pendulum Effect ] Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. [ Monster Effect ] You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).


          SR Rarity
          2 cardPerformapal Skullcrobat Joker
          SR Rarity
          2 cardPerformapal Skullcrobat Joker
          Performapal Skullcrobat Joker
          DARK 48
          Performapal Skullcrobat Joker
          • ATK:

          • 1800

          • DEF:

          • 100


          [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


          UR Rarity
          2 cardOdd-Eyes Arc Pendulum Dragon
          UR Rarity
          2 cardOdd-Eyes Arc Pendulum Dragon
          Odd-Eyes Arc Pendulum Dragon
          DARK 78
          Odd-Eyes Arc Pendulum Dragon
          • ATK:

          • 2700

          • DEF:

          • 2000


          [ Pendulum Effect ] If an "Odd-Eyes" card(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or GY. You can only use this effect of "Odd-Eyes Arc Pendulum Dragon" once per turn. [ Monster Effect ] ''Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky.''


          SR Rarity
          2 cardDuelist Alliance
          SR Rarity
          2 cardDuelist Alliance
          Duelist Alliance
          Spell Normal
          Duelist Alliance

            If there is a card in the Pendulum Zone: Add 1 "Pendulum" Pendulum Monster or "Pendulum" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Alliance" per turn.


            UR Rarity
            1 cardLightning Storm
            UR Rarity
            1 cardLightning Storm
            Lightning Storm
            Spell Normal
            Lightning Storm

              If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




              Tag(s):

              UR Rarity
              1 cardMonster Reborn
              UR Rarity
              1 cardMonster Reborn
              Monster Reborn
              Spell Normal
              Monster Reborn

                Target 1 monster in either GY; Special Summon it.




                Tag(s):

                UR Rarity
                1 cardOne Day of Peace
                UR Rarity
                1 cardOne Day of Peace
                One Day of Peace
                Spell Normal
                One Day of Peace

                  Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


                  UR Rarity
                  1 cardPressured Planet Wraitsoth
                  UR Rarity
                  1 cardPressured Planet Wraitsoth
                  Pressured Planet Wraitsoth
                  Spell Field
                  Pressured Planet Wraitsoth

                    When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                    UR Rarity
                    1 cardSky Iris
                    UR Rarity
                    1 cardSky Iris
                    Sky Iris
                    Spell Field
                    Sky Iris

                      Your opponent cannot target "Magician", "Performapal", or "Odd-Eyes" cards in your Pendulum Zones with card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.


                      SR Rarity
                      1 cardSpiral Flame Strike
                      SR Rarity
                      1 cardSpiral Flame Strike
                      Spiral Flame Strike
                      Spell Normal
                      Spiral Flame Strike

                        Activate 1 of these effects; ● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it. ● Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.


                        UR Rarity
                        1 cardTriple Tactics Talent
                        UR Rarity
                        1 cardTriple Tactics Talent
                        Triple Tactics Talent
                        Spell Normal
                        Triple Tactics Talent

                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                          Tag(s):

                          SR Rarity
                          1 cardHeavy Storm Duster
                          SR Rarity
                          1 cardHeavy Storm Duster
                          Heavy Storm Duster
                          Trap Normal
                          Heavy Storm Duster

                            Target up to 2 Spells/Traps on the field; destroy them. You cannot conduct your Battle Phase the turn you activate this card.




                            Tag(s):

                            SR Rarity
                            1 cardMirror Force
                            SR Rarity
                            1 cardMirror Force
                            Mirror Force
                            Trap Normal
                            Mirror Force

                              When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                              SR Rarity
                              1 cardBeast-Eyes Pendulum Dragon
                              SR Rarity
                              1 cardBeast-Eyes Pendulum Dragon
                              Beast-Eyes Pendulum Dragon
                              EARTH 8
                              Beast-Eyes Pendulum Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2000


                              1 DARK Dragon-Type monster + 1 Beast-Type monster Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"), and cannot be Special Summoned by other ways. If this card destroys a monster by battle: Inflict damage to your opponent equal to the original ATK of the Beast-Type Fusion Material used for this card's Summon.


                              SR Rarity
                              1 cardExtox Hydra
                              SR Rarity
                              1 cardExtox Hydra
                              Extox Hydra
                              WATER 4
                              Extox Hydra
                              • ATK:

                              • 2000

                              • DEF:

                              • 2000


                              2+ monsters you control, Special Summoned from the Extra Deck Monsters your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link) as any material used for this card's Fusion Summon lose ATK equal to their own original ATK. When this card inflicts 1000 or more battle damage to your opponent: You can draw 1 card for every 1000 damage you inflicted.


                              R Rarity
                              1 cardOdd-Eyes Vortex Dragon
                              R Rarity
                              1 cardOdd-Eyes Vortex Dragon
                              Odd-Eyes Vortex Dragon
                              WIND 7
                              Odd-Eyes Vortex Dragon
                              • ATK:

                              • 2500

                              • DEF:

                              • 3000


                              1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.


                              SR Rarity
                              1 cardRune-Eyes Pendulum Dragon
                              SR Rarity
                              1 cardRune-Eyes Pendulum Dragon
                              Rune-Eyes Pendulum Dragon
                              DARK 8
                              Rune-Eyes Pendulum Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2000


                              "Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type monster If this card was Fusion Summoned using a Pendulum Summoned monster(s) on the field as Fusion Material, it is unaffected by your opponent's card effects this turn. Apply the appropriate effect, depending on the original Level of the monster used as Fusion Material that was not "Odd-Eyes Pendulum Dragon". ● Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase. ● Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.


                              UR Rarity
                              1 cardBeyond the Pendulum
                              UR Rarity
                              1 cardBeyond the Pendulum
                              Beyond the Pendulum
                              DARK
                              Beyond the Pendulum
                              • ATK:

                              • 1200

                              • LINK-2

                              Link Arrow:

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                              2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.


                              UR Rarity
                              1 cardBlack Luster Soldier - Soldier of Chaos
                              UR Rarity
                              1 cardBlack Luster Soldier - Soldier of Chaos
                              Black Luster Soldier - Soldier of Chaos
                              EARTH
                              Black Luster Soldier - Soldier of Chaos
                              • ATK:

                              • 3000

                              • LINK-3

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                              3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                              UR Rarity
                              1 cardBorreload Dragon
                              UR Rarity
                              1 cardBorreload Dragon
                              Borreload Dragon
                              DARK
                              Borreload Dragon
                              • ATK:

                              • 3000

                              • LINK-4

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                              3+ Effect Monsters Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.


                              UR Rarity
                              1 cardRasterliger
                              UR Rarity
                              1 cardRasterliger
                              Rasterliger
                              LIGHT
                              Rasterliger
                              • ATK:

                              • 2000

                              • LINK-4

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                              2+ monsters, except Tokens You can target 1 Link Monster in either GY; this card gains ATK equal to that target's ATK until the end of this turn. You can Tribute any number of your monsters this card points to; destroy an equal number of cards on the field. You can only use each effect of "Rasterliger" once per turn.


                              UR Rarity
                              1 cardTopologic Zeroboros
                              UR Rarity
                              1 cardTopologic Zeroboros
                              Topologic Zeroboros
                              DARK
                              Topologic Zeroboros
                              • ATK:

                              • 3000

                              • LINK-4

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                              2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.


                              UR Rarity
                              1 cardUnderworld Goddess of the Closed World
                              UR Rarity
                              1 cardUnderworld Goddess of the Closed World
                              Underworld Goddess of the Closed World
                              LIGHT
                              Underworld Goddess of the Closed World
                              • ATK:

                              • 3000

                              • LINK-5

                              Link Arrow:

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                              4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                              UR Rarity
                              1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                              UR Rarity
                              1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                              Number 38: Hope Harbinger Dragon Titanic Galaxy
                              LIGHT
                              Number 38: Hope Harbinger Dragon Titanic Galaxy
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                              R Rarity
                              1 cardOdd-Eyes Absolute Dragon
                              R Rarity
                              1 cardOdd-Eyes Absolute Dragon
                              Odd-Eyes Absolute Dragon
                              WATER
                              Odd-Eyes Absolute Dragon
                              • ATK:

                              • 2800

                              • DEF:

                              • 2500


                              2 Level 7 monsters When any player's monster declares an attack: You can detach 1 material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.


                              R Rarity
                              1 cardMagician of Hope
                              R Rarity
                              1 cardMagician of Hope
                              Magician of Hope
                              LIGHT8
                              Magician of Hope
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              [ Pendulum Effect ] Once per turn, when a monster declares an attack: You can negate that attack, then destroy this card. [ Monster Effect ] 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of "Magician of Hope" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material.


                              SR Rarity
                              1 cardOdd-Eyes Raging Dragon
                              SR Rarity
                              1 cardOdd-Eyes Raging Dragon
                              Odd-Eyes Raging Dragon
                              DARK1
                              Odd-Eyes Raging Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              [ Pendulum Effect ] Once per turn, if you have no cards in your other Pendulum Zone: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. [ Monster Effect ] 2 Level 7 Dragon-Type monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card in the Monster Zone is destroyed: You can place it in your Pendulum Zone. If this card is Xyz Summoned using an Xyz Monster as Material, it gains these effects. ● It can make a second attack during each Battle Phase. ● Once per turn: You can detach 1 Xyz Material from it; destroy as many cards your opponent controls as possible, and if you do, this card gains 200 ATK for each, until the end of this turn.


                              UR Rarity
                              1 cardOdd-Eyes Rebellion Dragon Overlord
                              UR Rarity
                              1 cardOdd-Eyes Rebellion Dragon Overlord
                              Odd-Eyes Rebellion Dragon Overlord
                              DARK4
                              Odd-Eyes Rebellion Dragon Overlord
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              [ Pendulum Effect ] Once per turn: You can Special Summon this card from your Pendulum Zone, then Special Summon from your Extra Deck, 1 "Rebellion" or "The Phantom Knights" monster, using this card as material (this is treated as an Xyz Summon), then you can attach 1 card from your Pendulum Zone to it as material. [ Monster Effect ] 2 Level 7 monsters You can also Xyz Summon this card by using a "Rebellion" Xyz Monster you control as material. (Transfer its materials to this card.) If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card from your Extra Deck. This card that was Xyz Summoned using a Rank 7 Xyz Monster as material can make up to 3 attacks during each Battle Phase. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. You can only Special Summon "Odd-Eyes Rebellion Dragon Overlord(s)" once per turn.


                              master-duel
                              -Eyes Dragon
                              5







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